A portrait

at the cliffs

Etreta, France

2024

Hi, I am

Hi, I am

Hi, I am

Hi, I am

Danil Gusev

Danil Gusev

Danil Gusev

Danil Gusev

User Experience

& Interaction Designer

User Experience

& Interaction Designer

User Experience

& Interaction Designer

User Experience

& Interaction Designer

I'm a Munich-based UX/UI designer

I'm a Munich-based UX/UI designer

working with complex digital products. I thrive in ambiguity, bringing structure to tangled flows and shaping evolving systems into experiences that feel intentional, not generic.

working with complex digital products. I thrive in ambiguity, bringing structure to tangled flows and shaping evolving systems into experiences that feel intentional, not generic.

I'm a Munich-based UX/UI designer

working with complex digital products. I thrive in ambiguity, bringing structure to tangled flows and shaping evolving systems into experiences that feel intentional, not generic.

I'm a Munich-based UX/UI designer

I'm a Munich-based UX/UI designer working with complex digital products. I thrive in ambiguity, bringing structure to tangled flows and shaping evolving systems into experiences that feel intentional, not generic.

During an exchange semester at TU Wien

Vienna, Austria

2023

During an exchange semester at TU Wien

Vienna, Austria

2023

During an

exchange semester at TU Wien

Vienna,

Austria

2023

WHAT I BRING TO A PRODUCT

WHAT I BRING TO A PRODUCT

WHAT I BRING TO A PRODUCT

2/ Structuring flows

I thrive when things feel messy. I love solving difficult tasks, map user flows, scenarios, and information maps to make complex processes easier to follow.

2/ Structuring flows

I thrive when things feel messy. I love solving difficult tasks, map user flows, scenarios, and information maps to make complex processes easier to follow.

3/ Wireframes & prototypes

3/ Wireframes & prototypes

I always translate ideas into wireframes and prototypes to explore different solutions early. This helps me spot issues before committing to final designs.

I always translate ideas into wireframes and prototypes to explore different solutions early. This helps me spot issues before committing to final designs.

3/ Wireframes & prototypes

I always translate ideas into wireframes and prototypes to explore different solutions early. This helps me spot issues before committing to final designs.

1/ Understanding users

1/ Understanding users

I spend time understanding how people actually use a product. Talking to users and teams helps me avoid designing for assumptions instead of real problems.

I spend time understanding how people actually use a product. Talking to users and teams helps me avoid designing for assumptions instead of real problems.

1/ Understanding users

I spend time understanding how people actually use a product. Talking to users and teams helps me avoid designing for assumptions instead of real problems.

4/ Interface & interaction design

4/ Interface & interaction design

Once the structure is clear, I design interfaces that are easy to use. I care about patterns, interaction logic, and details that make everyday use feel effortless.

Once the structure is clear, I design interfaces that are easy to use. I care about patterns, interaction logic, and details that make everyday use feel effortless.

3/ Wireframes & prototypes

I always translate ideas into wireframes and prototypes to explore different solutions early. This helps me spot issues before committing to final designs.

2/ Structuring flows

2/ Structuring flows

I thrive when things feel messy. I love solving difficult tasks, map user flows, scenarios, and information maps to make complex processes easier to follow.

I thrive when things feel messy. I love solving difficult tasks, map user flows, scenarios, and information maps to make complex processes easier to follow.

4/ Interface & interaction design

Once the structure is clear, I design interfaces that are easy to use. I care about patterns, interaction logic, and details that make everyday use feel effortless.

5/ Testing & validation

5/ Testing & validation

I test ideas as soon as possible: through usability testing, reviews, or quick feedback loops. I’d rather adjust early than polish something that doesn’t really work.

I test ideas as soon as possible: through usability testing, reviews, or quick feedback loops. I’d rather adjust early than polish something that doesn’t really work.

5/ Testing & validation

I test ideas as soon as possible: through usability testing, reviews, or quick feedback loops. I’d rather adjust early than polish something that doesn’t really work.

6/ Working with product teams

I’m used to working closely with developers and product teams: preparing specifications, reviewing implementation, and making sure design decisions survive the handoff.

6/ Working with product teams

I’m used to working closely with developers and product teams: preparing specifications, reviewing implementation, and making sure design decisions survive the handoff.

4/ Interface & interaction design

Once the structure is clear, I design interfaces that are easy to use. I care about patterns, interaction logic, and details that make everyday use feel effortless.

5/ Testing & validation

I test ideas as soon as possible: through usability testing, reviews, or quick feedback loops. I’d rather adjust early than polish something that doesn’t really work.

Summer internship at Blue Yonder

Summer

internship

at Blue Yonder

Karlsruhe, Germany

2024

Karlsruhe,

Germany

2024

6/ Working with product teams

6/ Working with product teams

I’m used to working closely with developers and product teams: preparing specifications, reviewing implementation, and making sure design decisions survive the handoff.

I’m used to working closely with developers and product teams: preparing specifications, reviewing implementation, and making sure design decisions survive the handoff.

Experience & OWNERSHIP

Experience & OWNERSHIP

Experience & OWNERSHIP

In most projects, I’ve worked as the sole designer or in small teams, taking end-to-end responsibility for UX/UI decisions. I’m used to collaborating closely with developers, product managers, and stakeholders: discussing trade-offs, defending design choices, and adapting solutions to technical and business constraints. I value feedback and collaboration, but I’m also comfortable making decisions and moving a product forward when clarity is needed.

In most projects, I’ve worked as the sole designer or in small teams, taking end-to-end responsibility for UX/UI decisions. I’m used to collaborating closely with developers, product managers, and stakeholders: discussing trade-offs, defending design choices, and adapting solutions to technical and business constraints. I value feedback and collaboration, but I’m also comfortable making decisions and moving a product forward when clarity is needed.

In most projects, I’ve worked as the sole designer or in small teams, taking end-to-end responsibility for UX/UI decisions. I’m used to collaborating closely with developers, product managers, and stakeholders: discussing trade-offs, defending design choices, and adapting solutions to technical and business constraints. I value feedback and collaboration, but I’m also comfortable making decisions and moving a product forward when clarity is needed.

Domains

Domains

Supply Chain Management

Supply Chain Management

Sustainability

Sustainability

Pharma

Pharma

Pharmacovigilance

Pharmacovigilance

Corporate Platforms

Corporate Platforms

Enterprise Systems

Enterprise Systems

Smart Home

Smart Home

Energy Management

Energy Management

Domains

Supply Chain Management

Sustainability

Pharma

Pharmacovigilance

Corporate Platforms

Enterprise Systems

Smart Home

Energy Management

Domains

Supply Chain Management

Sustainability

Pharma

Pharmacovigilance

Corporate Platforms

Enterprise Systems

Smart Home

Energy Management

Graduating from the Bauhaus University Weimar

Weimar, Germany

2024

Graduating from

the Bauhaus

University Weimar

Weimar,

Germany

2024

Let’s talk about

Let’s talk about

Let’s talk about

Let’s talk about

your project →

your project →

your project →

your project →

If you need clearer UX direction for your product, I can help.

Tell me a bit about your project and what you’re aiming to improve.

If you need clearer UX direction for your product, I can help. Tell me a bit about your project and what you’re aiming to improve.

If you need clearer UX direction for your product, I can help.

Tell me a bit about your project and what you’re aiming to improve.

Your project

A brand

new feature

Your project,

2026

Get in touch

Get in touch

Download CV

Download CV

Danil Gusev

© 2026

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